Symposium PD Day

PD Day Poster

Our program will include workshop sessions covering K-12 learners, tangibles, robotics, block-based coding, AI, and culturally responsive coding.

 Micro:bit: Adventure into Interactive Math

Facilitator: Heidi-Ann Poltl

Short Description:

In this hands-on session, you will help create the story to then code interactive Math activities. Fun! You will require a laptop (device) for this session. If you have a micro: bit bring it along or there will be some available for you to borrow. This session is suitable for primary and junior divisions.

Integrating Coding in the Curriculum with TVO (K-8, K-3, 4-6, 7-8)

Facilitators: Iniyal Inparajah, Melanie Mulcaster, Maureen Asselin

Short Description:

TVO’s digital learning resources represent all Ontarians, are available free of charge, and provide entry points for all learners. TVO is deeply committed to supporting Ontario students with a focus on equity, accessibility, and well-being. Session participants will explore coding concepts and activities available for learners through TVO Learn, TVO Learn Mathify, TVO Learn mPower, TVOkids, and TVO Coding in the Classroom. TVO Learn and Coding provides educators with immediate access to curriculum-based resources and activities that are aligned by grade levels and subjects. Learning activities in Mathematics, Science, and Technology address curricular coding expectations.

AI and Scratch

Facilitators: Li Li & Beyza Sezer

Short Description:

This is a multidisciplinary workshop that aims to train the students to get knowledge and skills of AI (e.g., machine learning), coding, art, and ethics of humanity with hands-on activities (facial recognition, artmaking). This workshop includes a hands-on activity on Machine Learning through coding (Scratch) and raises discussion on the ethical concerns of AI applications with a focus on facial recognition through storytelling/drawing/making activities.

Micro:bit (K-8)

Facilitators: Iain Brodie

Short Description:

Micro:bit is an open-source, affordable tech tool designed by BBC and Microsoft. It functions as a mini-programmable computer that can be coded on a computer and uploaded to the micro: bit to perform various tasks. During this workshop, we will show you how to use the online program with your students and how physical devices could be utilized. By the end of this session, you will leave with various cross-curricular ideas that can be applied to multiple grades supporting student learning with 21st-century competencies. Participants will need to bring a laptop or device which supports micro:bit MakeCode.

Teaching Statistics in Math and Science with Code

Facilitator: Callysto, Jordan Swanson

Short Description:

The ability to process information in an analytical way is becoming increasingly important, and educators are encouraged or expected to incorporate more coding and data analytics into their teaching. In this presentation, we’ll go over how coding can be a useful tool to teach statistics and data analytics, as well as walk through a few applications and resources to incorporate coding into math and science. Laptops are encouraged, but not required.

Introduction to AI for Educators

Facilitator: Callysto, Jordan Swanson

Short Description:

Artificial Intelligence is rapidly becoming a part of our everyday lives. Few areas are as concerned about the potential implications more than education, where AI has the ability to transform long-established methods of teaching and learning. AI has the potential to be a powerful tool, but it also raises important ethical and societal questions about unintended consequences, such as bias and plagiarism. In this presentation, we will explore the possible uses of AI in education and discuss the challenges and opportunities that come with incorporating this technology into the classroom.

Incorporating Data Visualization Exercises

Facilitator: Callysto, Jordan Swanson

Short Description:

Presenting information in a visual format is often a much quicker and more impactful way to introduce new ideas. In this presentation, we will delve into the power of visualization in education and showcase different ways it can be used to enhance the understanding of complex concepts. We’ll show a few simple ways that visualizations can be used, we will demonstrate how to create graphs and conceptual designs, and how to interpret them. Attendees are encouraged to bring laptops, but it is not a requirement.

Ozobots (J/I)

Facilitator: Dave Potts

Short Description:

Dave Potts is an experienced career technologist, passionate about facilitating learning through technology. Whether you’re just getting started with Ozobot or looking for information on how Ozobots can fit into your school/classroom, this workshop is the perfect place to start.

Computer Science in the K-8 Canadian Curriculum

Facilitator: Dr. Steve Floyd

Short Description:

In this session, participants will investigate the computer science related concepts and skills that have been appearing in K-8 curriculum from various Canadian provinces. We will explore which concepts and skills are included, as well as where and how they are included. Discussions will take place surrounding how educators can bring these concepts and skills to learners in the various grades.

Designing with Tinkercad

Facilitator: Derek Tangredi

Short Description:

Come and explore the world of 3D Design in this hands-on and collaborative learning experience. Everyone is welcome from K-12, and you do not require any previous experience. Tinkercad is a free online educational-based design program. Both students and educators can create 3D models, circuits, code, and build things in virtual reality. Come and learn how to navigate the tools and explore the vast curricular synergies. Please register for the program in advance. Looking forward to connecting with all of you.  

Please register for Tinkercad before the session https://www.tinkercad.com/.

Coding: It’s for More Than Just Math and Science

Facilitator: Iain Brodie

Short Description:

Coding is an awesome learning tool for math and science, but have you thought about how it might fit into other subjects through STEM/STEAM? Curious? Come and find out some possibilities, choose your favourite, and start working on it with your peers and a facilitator.

Arduino in the Classroom

Facilitators: Dr. Duane Jacques and Murray MacDonald

Short Description:

The workshop session will introduce participants to the ubiquitous Arduino microcontroller development platform. Its shallow learning curve and high availability have made it the top choice as a platform to introduce coding/programming to students at the secondary school and early university (STEM) level. During the workshop participants will be guided through several activities of varying levels of complexity. We will outline a framework for teachers on how to introduce Arduino in their classroom to students with varied levels of interest while being mindful of cost constraints. Participants are encouraged to bring a laptop to participate in the workshop exercises.

The Art of Coding

Facilitators: Fred Cahill

Short Description:

This workshop will emphasize the fun of coding. The participants will learn “The Art of Code” where the emphasis is on STEAM (Science, Technology, Engineering, Arts, and Mathematics) creativity taken into coding. The workshop will include some physical fun that can be had in the name of code!

Introduction to Thinking Classrooms

Facilitator: Derek Tangredi

Short Description:

We are pleased to offer this interactive professional learning series on Constructing Thinking Classrooms. This session is an introductory experience for educators from grades 1-12 interested in learning more about the book and research utilized by Peter Liljedahl. We will also explore learning with meaningful assessment and best classroom practices. The Thinking Classroom is a research-based structure dedicated to and proven to move students forward in their thinking through high engagement, rich tasks, and intentional teaching moves. These practical sessions will explore the implementation of Thinking Classrooms whether teaching remotely or in person.

Robots in K-12: Constructing Learning

Facilitator: Derek Tangredi

Short Description:

Please come join us for this hands-on session using Lego Robotics. You require no prior experience, and all skill levels are highly encouraged to join. We will show you 2 different types of Lego robotics and share curriculum implementation strategies, and practical classroom-ready activities while enjoying a dynamic tactile learning experience.  Please come and uncover integrated STEM learning activities with robots.